broca: (Default)
Broca ([personal profile] broca) wrote2024-01-01 09:53 pm

Inbox

@broca
TEXT

AUDIO

VIDEO

ACTION



OPEN SEASON
@broca
28 / male / i don't care / 7♥︎
Details
My Self-Summary

I'm not interested in talking about myself here. If you want to learn about me, fine. Do it in person.

My Future Plans

I plan to leave this place as soon as I can.

My Talents

I'm decent at handicrafts, woodworking, retrofitting and other types of customizations.

Favorite Books, Movies, Music, and Food


Favorite Books: Don't have one

Favorite Movie: Don't have one

Favorite Music: Most music is fine

Favorite Food: Siracusan cuisine

My Ideal Partner

I'm not interested in a partner. I will have sex with you if it helps us both.

Height 189cm Body Type I exercise regularly Smokes No Drinks Decent wine, whiskey or vodka Drugs No Sign - Education - Occupation Rhodes Island Operator Income - Children No Pets No Hobbies Crafting, woodworking, retrofitting, reading
art credit: one. two. three. four. five.
01. WINE OR BEER
Wine

.02 CLOWNS OR MIMES
Neither

.03 SHOWER OR BATH
Shower

.04 PIRATES OR NINJAS
Don't care

.05 TITS OR ASS
Either

.06 COFFEE OR TEA
Coffee

.07 SPICY OR SWEET
Spicy

.08 SUMMER OR WINTER
Doesn't matter

.09 LEATHER OR LACE
Leather

10. ROUGH SEX OR GENTLE SEX
I refuse to answer this

Personality Type
Your full personality type code is INTJ-T
ENERGY
82%
introverted
MIND
61%
intuitive
NATURE
54%
thinking
TACTICS
63%
judging
IDENTITY
54%
turbulent
hover for rating.
unrequite: (11)

[personal profile] unrequite 2024-05-10 01:59 am (UTC)(link)
That is true... Confirming it with my eyes was quite another experience altogether, though.

[ It definitely wasn't anything like the spirits of Tara. Very odd. ]

Well appreciated. Would you care for a walk with me in the Vale? Evening is the best time for one, I think. It should be quiet enough for a nice chat once the fowlbeasts settle in for the night.
unrequite: (17)

text; > action;

[personal profile] unrequite 2024-05-12 07:13 pm (UTC)(link)
I'll meet you at the doors to the Vale at 7, then.

[ And right at 7, Midnight arrives, in simpler clothes and with his hair tied back, ready for a walk. He knows that Broca exercises enough to not mind a surprise cardio session, but this isn't exactly that sort of meeting.

When he spots Broca, he smiles and waves before gesturing at the door and the Vale beyond. ]


'Lo. After you?
unrequite: (25)

[personal profile] unrequite 2024-05-19 04:52 am (UTC)(link)
[ Midnight keeps pace with Broca easily. Gym rats. (Apologies to the Zalaks, who have done nothing wrong.) (Okay, Gravel may have done a few things wrong.) (And Dorothy.) (But the rest are fine.) ]

Mostly reiterated a few things he'd already said on his network announcements. Confirmations, really. I did get curious about one thing, though... Do you remember a reply he made along the lines of using regrets and despair as bargaining chips? I wondered how literal he was being, so...

[ Midnight shrugs. ]

Mind, he wasn't exactly the sort to answer questions for free — still rather intent on trading secrets for secrets, that one — but I did manage to confirm a few things on that front. He was being very literal, as it turns out.
unrequite: (22)

[personal profile] unrequite 2024-05-20 04:40 am (UTC)(link)
Mm. No one's perfect.

[ Not that Midnight disagrees, nor does he say it pointedly — it's really just an offhand rejoinder — but aggressively trying to see the good in other people is a habit for him by now. Anyway, he's not interested in being a hypocrite, either. ]

Come to think of it, that things like guilt and regret here hold any material value at all is something that I think is out of his hands. I wasn't able to confirm anything material on this front, but something here needs those things. Whether it's some sort of beast controlling things from behind the scenes or the resort itself, I can't say, but they're being used to sustain this place, somehow.
unrequite: (11)

[personal profile] unrequite 2024-06-01 04:22 am (UTC)(link)
[ Midnight shakes his head. ]

I kept my mind open walking in, but I found it quite odd that the definition of what he found to be of value included amorphous concepts at all. If sex was the point, what would be the point of using hopes and desires as tokens? One could easily accomplish everything being done here against our will. Sex, mechanically, is a series of physical reactions, after all. It's easy to simply induce, especially with the resources they've employed here.

[ He shrugs. ]

So our choices in this process, whether we're happy about our circumstances or not, also matter. I don't think ethics are a particular sticking point with the house, or else I'd consider that a possible motivator. No, that we are free to play a game at all is important, and I went in with that concept in mind, among other things. It's less about the sex, more about our relationships with sex and each other.
unrequite: (07)

[personal profile] unrequite 2024-09-09 02:37 am (UTC)(link)
Mm. Well, one thing a game does is divide people. Practicably speaking, that is.

[ Midnight raises a finger, waves it thoughtfully. ]

If "society" is a conglomeration of people, that is simply a mass without a goal. Add a "game" and you now have rules, goals, directives... Friends, enemies. It's a worthy distraction. It lures people away from ideas of unity or trust, at least on a mass scale.
unrequite: (04)

[personal profile] unrequite 2024-09-13 04:22 am (UTC)(link)
[ Midnight cants his head at Broca. ]

From that perspective, no one and nothing in the world needs enemies at all. And yet, invariably, situations wherein enemies exist flourish.

[ Midnight sticks a hand in his pocket, thinking for a moment. ]

Suppose for a moment that the goal of this game — that is, a part of the main purpose of the game makers — was for no one to make enemies of each other at all. If that is the case, then why make the game a matter of individuals pitted against individuals? It would be much easier to pit us all against a common enemy, for instance. If the house is meant to be that common enemy, then why make a game where colluding with the house is rewarded?

[ Midnight shrugs. ]

The problem lies in your premise, I think. Rather than a situation where the house's goal is to let us win, I believe that the house's goal is to keep the game going indefinitely. Meaning, naturally, that winning the game doesn't necessarily end it. At worst, winning the game means nothing at all.
unrequite: (10)

[personal profile] unrequite 2024-09-17 06:24 pm (UTC)(link)
It would, of course.

[ ... Midnight looks over at Broca. He's grinning slightly. ]

So, of course, if the point is to continue playing the game ad infinitum, there must be a consequence for stopping. A few consequences come to mind for me, Operator. How about you?

[ Suit flares, for one; for another, changes in rank and the changes in one's quality of life with it. ]

It still isn't really about the sex, mind, but the continuation of the game... That certainly is enforced. The game is more of a facade for what is actually coercion.

[ ... Midnight really shouldn't be saying something like that so cheerfully. ]